Fractal Architect 4 Help Index
Whats New in Fractal Architect 4
Applies to:FA 4
New Non-Animation Features
Free Base App With Limitations
- Free Version Limitations
- CPU Rendering Only
- Free GPU Trial Rendering - No Size Limit - Limited 16 Fractal Selection
- 1.23 Square Megapixels Image Size Limit (1280x960)
- Max Video Frame Size (320x240) - No Time Limit
- In-App Purchase Options
- Unlock GPU Rendering
- Unlock Unlimited Image File Size + Unlimited Video Frame Size for Basic Animations
- Unlock Unlimited Video Frame Size for Complex Animations
- Basic Animations Include:
- Keyframes Window Animations:
- Simple Keyframe Morphing Animations
- Looping + Keyframe Morphing Animations
- Triangle Editor QuickSpin Animations
- Single Parameter Animations
- Cross Breeder Window
- Morph two Keyframes Animations
- Complex Animations Include:
- Sequencer with Multiple Animation Tracks and Segments
- Triangle Editor Custom Animations
- Cross-Breeder Custom Animations
GPU Trial Rendering
- OpenCL GPU Rendering is now optional In-App purchase
- GPU OpenCL Driver compatibility issues on some Mac models + OS X versions
- Free GPU Trial Rendering
- You can render a selection of 16 fractals using GPU to any size/quality
- Performance statistics
- Risk free way to see if GPU rendering works on your Mac
Super Variants Editor
- Uses Animation Configurator to set parameter value ranges
- As much control as Triangle Editor
- Lots of control - Not as easy as Standard Variants
- As powerful as Lua scripts - but NO scripting required
Variant Editor Improvements
- Transform Visibility & Opacity Variants
- Lua Scripted Variants - Lua Tweak Scripts
Rendering Engine Enhancements
- Photo-Editor Like Luminance, Red, Green, and Blue Color Curves
- Smooth Palette Mode for Color Gradients
- Color Gradient Editor allows editing of:
- Gradient’s Hue, Saturation, and Luminance Curves
- Smoothest possible Color Gradients
- Support for irregular spaced Color Stops in Gradient Editor
Variation Group Chain Architecture
- Many new fractal image possibilities
- So Powerful, yet so Easy
- Random Fractal Generator
- Triangle Editor
- Cross Breeder
- Custom Animations
- Sequencer
- Variations are grouped into Variation Groups, which are linked together in a Chain
- Each Transform has a Chain of Variation Groups
- Variation Group’s point Output become Input to next Variation Group
- Ordinary Variations can now behave like Pre or Post Variations
- Flexibility of Serial + Parallel Variation Evaluation
- Inside a Group: Parallel
- Between Groups: Serial
- Natural Extension to Apophysis/Flam3 Algorithm
- Transform having 1 Variation Group gives same output as standard Flam3 Transform
- Complete support for Apophysis Pre/Post Variations
- Backwards Compatible with FA 3D, Apophysis, Flam3
True 3D Camera
Lua Scripting
- Create & Change Fractals with Lua Scripts
- Random Generator, Variants Editor, & Super Variants Editor Supports Lua Scripts
- Example scripts ported from Oxidizer, Apophysis, JWildfire
- No Need for Xcode
- Everything you need is in the App
- Use the builtin Text Editor or your favorite Text Editor
Custom Variations
- Create Your Variation Types from Scratch
- Hack Existing Variation Types to Create New Ones
- Does Require C Programming Skill and Knowledge of Computer Graphics
- Send Your New Variation Types to Friends
- No Need for Xcode
- Everything you need is in the App
- Use the builtin Text Editor or your favorite Text Editor
- OpenCL Compiler gives instant feedback
- Convert Apophysis Variation Source Code to OpenCL C
Other Improvements
- New Builtin Variation Types:
- target, circlize2, squares, lazyTravis, squish
- uni, julia3Dx, curl_sp, sph3D, julian3
- QuickSpin
- Fine Control Slider - for very slight changes
- Random Fractal Generator
- Pre, Normal, & Post Variation Group Categories
- Lua Tweak Scripts can be applied to all random fractals
- Triangle Editor changes
- Duplicate as new Keyframe & Add to Stash buttons
- Variation Group Chain and variation instancing
- Color Curves Popover RGB(Luminance)/Red/Green/Blue curves
- Custom Animations - multiple parameter animations
- Fine & Very Fine Triangle Editing - for extremely small precise changes
- Preview Window
- 3D Fly-Throughs and Orbital Camera Playground
- Fractal Info and XML Viewers
- New Text Search Field
- Support for European Number Formatting (Info Viewer)
- Cross Breeder
- Cross-Breeding Permutations - many morph combinations
- Variation Group Chain & Variation Instancing and morphs
- Custom Animations - multiple parameter animations
FA 4 - a Flame Fractal Animation Product Is Born
- Fastest Integrated Production Flame Fractal Renderer Available Today
- Multiple GPU Rendering for Mac Pro’s
- OpenCL rendering on either GPUs (if available and compatible) or CPU
- Render to Video with Pause/Resume Render
- Quit App & Resume Render Later where you stopped at before
- Savable Movie Rendering State
- Audio Integration
- Virtually every parameter is animatable
Animation Clip Creation Possibilities Everywhere
- Triangle Editor
- QuickSpin Popovers (Basic)
- Custom Animations (Complex)
- Cross Breeder
- Simple Keyframe Morphs (Basic)
- Custom Animations (Complex)
- Keyframes Arranger Window - Animation Panel
- Simple Keyframe Morphing Animations (Basic)
- Looping + Keyframe Morphing Animations (Basic)
- Animation Sequencer (Complex)
Build Keyframe Collections Quickly
Cross-Breeder Animation Clips
- 11 Animation Curve Types - Each can be Flipped and/or Mirrored
- Each curve instance can have different curve parameters
- B-Spline, NURBS, and Catmull-Rom curve editors for complex curves
- Spline curves can be Open or Closed
- Easy Animation Previews
- Drag a Slider and Watch thumbnail
- Create set of thumbnails or thumbnail video
- Production renders to Video, Image File Sequences, or Both
- Target Render to Web, DVD, or BlueRay
- New - Many, many different unique cross-breeding combinations
- Each combination looks different !!
# of transforms in fractal |
# of cross-breed combinations |
2 |
2 |
3 |
6 |
4 |
24 |
5 |
120 |
6 |
720 |
7 |
5,040 |
8 |
40,320 |
9 |
362, 880 |
Cross-Breeder Custom Animations
The ultimate in control allowing you to do a basic cross-breed animation along with animating many other properties at the same time.
- Animate one to many fractal parameters in parallel
- Same Preview/Rendering Features as Basic Animation Clips
Triangle Editor Custom Animations
The ultimate in control allowing you to animate many parameters at the same time.
- Animate one to many fractal parameters in parallel
- Same Preview/Rendering Features as Basic Animation Clips
Simple Keyframe Animations
- New - Keyframe Morphing (Basic Cross-Breeding Animations)
- New - Easy Creation of extra Keyframes by tweaking one keyframe and spinning variants
- 4 Animation Curves in Fractal Architect 4
- Each keyframe’s morph duration can be different
- Flam3 like Looping & Keyframe Morphing
- Simple but limited options
Video Rendering Enhancements
- Pause & Resume Video Rendering
- Resume the Video Render days later
- Other enhancements
- Simplified Motion Blur
- More Accurate Render Time Estimate
- Real-time Render Performance Feedback
What Is a Animation Segment?
- A container that holds one to many different animations
- Animations all of have their own animation curve and From/To values
- Animations all begin and end together
- If you can tweak the parameter, you can animate it
- 62 parameter categories
- 15 parameter datatypes
- 11 animation curve types
- A typical fractal has up to 300 parameters which can all be animated
What Parameters are Animatable - Ultra Flexible
You can pick several out of hundreds of possible parameters and animate each property simultaneously with unique animation properties. There is no limit to the number of parameters that can be animated in parallel !
Animation Segment Configurator
- Configures all of the animations in a single animation segment
- Provides 9 built-in animation curve shapes + 2 editable spline curve types
- Supports 2D and 3D spline paths for camera
- 3D Camera Orientation/Position animations
- 3D Fly-throughs
- 3D Orbital Camera
- Spherical interpolation for Camera Orientation
- Animation video animation previews
- Can edit the keyframes and From/To Endpoints with the Triangle Editor
- Can drag fractals from Variants Editor and Drop them on Configurator
- Captures the difference between 2 fractals as an animation
Audio Integration
- Audio track clipping and alignment with video track
- Display of Audio Track in Sequencer
- Can add audio tracks to all video animations
Built-in Movie Utilities
- Convert Image File Sequence to Movie
- Can add Audio Track at the same time
- Splice Movies
Extended Image Sequence File Type Support
- Rendering an Image Sequence can now output the following file types:
- PNG (8 or 16 bit)
- JPEG
- TIFF
- JPEG2000
- BMP
- EXR (a 16 bit HDR file format)
- You can choose to create a movie or PDF from any of these types of files.
Fractal Animation Sequencer
Video Clips versus Long Complex Animations
- Tool of choice for building long complex animation sequences.
- Perfect for creating long Music Video animations.
- Add Beat Pulsing animations to your videos.
- Add Camera animations to your videos.
Long Complex Animations - Sequencer
- Song Properties
- All of the features in Cross-Breeder
- Multiple Animation Segments can chained together
Take Total Control of Your Animations
- Multiple track Animation Sequencer
- Can control each parameter’s animation separately
- Separate Animation curves for each animation
- Groups of animations can be bundled together into Segments
- Optional Beat Pulse curve track for animating to music
- Camera Animations
- Audio Track - can see/listen to audio
- Import animations from Variant Editor
Layered Animations
- Multiple Animation Tracks
- Animation Pour-Down - Simple way to add new effects
- Makes it easy to add animation pulsing to a music beat - separates the pulsing from other animations
- Easy to add extended Camera animations
- Animation Pulsing - Fill Animation Track with Pulse Pattern
- Sequencer View - similar to GarageBand or other Music sequencers
- Grid View - single animation segment or track view
- Animation curve plotting for either single animation segment or entire track view
Animatable Parameters
Each transform’s parameters in the fractal can be animated independently (and in parallel).
Parameter |
Transform Param |
All Variations’ Weights |
Yes |
All Variations’ Parameter Values |
Yes |
Color Index |
Yes |
Symmetry |
Yes |
Color Speed |
Yes |
Weight |
Yes |
Opacity |
Yes |
Direct Color |
Yes |
Rotates |
Yes |
Solo |
Yes |
Change Pre/Post-Matrix Coefficients |
Yes |
Pre-Rot/Scale/Transform - order of operations can be set |
Yes |
Pre/Post Rotation |
Yes |
Pre/Post Scale |
Yes |
Pre/Post Translate |
Yes |
Pre/Post Rotation About Point |
Yes |
Pre/Post Scale About Point |
Yes |
Pre/Post Translate Pixel Units |
Yes |
Parameter |
Transform Param |
Looping of Transforms whose Rotates is Set |
– |
Xaos Weights |
– |
Brightness |
– |
Gamma |
– |
Gamma Threshold |
– |
Vibrancy |
– |
Viewport Center 2D Path |
– |
Viewport Center X |
– |
Viewport Center Y |
– |
Viewport Scale |
– |
Viewport Zoom |
– |
Viewport Rotation about Arbitrary Point (pixel units) |
– |
Viewport Scale about Arbitrary Point (pixel units) |
– |
Camera Location + LookAt Point |
– |
Camera Location |
– |
Camera Orientation (Yaw, Pitch., Roll) |
– |
Camera Field-Of-View |
– |
Camera Fly-Through Location 3D Path |
– |
Camera Yaw |
– |
Camera Pitch |
– |
Camera Roll |
– |
Camera Perspective |
– |
Camera DOF |
– |
Camera Z-Pos |
– |
Has Final Transform |
– |
Highlight Power |
– |
Color Parameters
Parameter |
Transform Param |
Background |
– |
Change Color Gradient |
– |
Rotate Color Gradient |
– |
Saturation |
– |
Brightness |
– |
Hue |
– |
Contrast |
– |
Decrease Color Frequency |
– |
Increase Color Frequency |
– |