Fractal Architect 3 Help Index
Applies to:FAFA 3DFA 3D-AV
A final transform is applied to the point pool immediately after the ordinary transforms are applied. Most fractals do not use a final transform. They must be explicitly enabled.
- Variation
- Shows the names of available geometric variations. Those with non-zero weights are at the top of the list.
- Weight (Quick-Spin capable)
- Weight of the variation for this Transform.
A final transform is applied to the point pool immediately after the ordinary transforms are applied. Most fractals do not use a final transform. They must be explicitly enabled.
- Variation
- Variation name.
- Parameter
- Variation Parameter’s name.
- Value (Quick-Spin capable)
- Value for that parameter.
For both the pre and post transformation matrixes, this shows the 6 values: a, b, c, d, e, and f.
Typically you dont need to modify them directly, but these are the values set in the output flame file.
Shows the X & Y coordinate values for the 3 vertices of both the pre and post transformation matrix triangles.
You can choose to see the vertex locations in either rectangular or polar coordinate values using the switch selector.
The triangle’s To origin coordinates are relative to the World’s origin. The Tx and Ty coordinates are relative to the triangle’s origin.