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Variations, Parameters, Matrices, Triangles Panel


Applies to:FAFA 3DFA 3D-AV

Panel Tabs

Variations Tab

Transform list panel
Transform list panel

A final transform is applied to the point pool immediately after the ordinary transforms are applied. Most fractals do not use a final transform. They must be explicitly enabled.

Column Definitions

Variation
Shows the names of available geometric variations. Those with non-zero weights are at the top of the list.
Weight (Quick-Spin capable)
Weight of the variation for this Transform.

Parameters Tab

Parameters Tab
Parameters Tab

A final transform is applied to the point pool immediately after the ordinary transforms are applied. Most fractals do not use a final transform. They must be explicitly enabled.

Column Definitions

Variation
Variation name.
Parameter
Variation Parameter’s name.
Value (Quick-Spin capable)
Value for that parameter.

Matrixes Tab

Matrixes Tab

Field Definitions

For both the pre and post transformation matrixes, this shows the 6 values: a, b, c, d, e, and f.

Typically you dont need to modify them directly, but these are the values set in the output flame file.

Triangle Tab

Triangle Tab
Triangle Tab

Shows the X & Y coordinate values for the 3 vertices of both the pre and post transformation matrix triangles.

You can choose to see the vertex locations in either rectangular or polar coordinate values using the switch selector.

The triangle’s To origin coordinates are relative to the World’s origin. The Tx and Ty coordinates are relative to the triangle’s origin.